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Posted on: [15.07.2007 00:29:54] Posted by: Ray Size: 0 |
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Shiny Plastic
Introduction
(This tutorial has been written by Spencer at
www.gurnk.com)
This tutorial will teach the technique that I use to make some of my interfaces. Here are a few things I have made with this technique.
Although we will not be making a full interface in this tutorial, the technique can easily be manipulated into a full interface. The main reason we are not making a full on is
because the technique is sort of repetitive. I would be telling you how to do the same thing over and over again.
That's not fun. :) So, let's get started.
Step 1.
Open a new document however big you want. Since I am just making a
circle to show the technique, I am using 500x200. Fill the background with #4d4d4d.
Step 2.
Next, make your shape, whatever it may be, and
fill it with #b9b9b9. This is going to make a light, almost white, plastic. But, if you want, by all means you red, blue, green, black, or any
color.
Step 3.
Now we are going to add a little base shading. We are going to add an inner and outer shadow. The inner shadow gives it a sense of roundedness, and the outer shadow makes it feel like it is off of the background a little.
Your shape should now look like this.
Step 4.
Make a selection of your shape by holding the Ctrl key and clicking on the current layers thumbnail. Once you have the selection, Go to Select >> Modify >> Contract >> 5px . Make a new layer called reflect_1 and fill it with white. Now, lower the
opacity to 35%. You should have something like this.
Please proceed to the next page.
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